﻿using System;
using System.Collections.Generic;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Content;

namespace GLEED2D
{
    public partial class PathItem : Item
    {
        public Vector2[] LocalPoints;
        public Vector2[] WorldPoints;
        public bool IsPolygon;
        public int LineWidth;
        public Color LineColor;

        public PathItem()
        {
        }
    }
}
